Sun, Nov 24, 6:06 PM CST

At the Eldritch Gate

Mixed Medium Fantasy posted on Feb 04, 2012
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


This is the results of a challenge I made to myself. How good could I do on a picture with one render, one single render. No multi-pass/compositing, no postwork. It had to be done so that if 100 people with the same content could be given the scene file, loaded it and rendered they would all create 100 copies of the same picture. This is how I did. I added a border and a signature.

Comments (5)


)

DiYanira

8:48PM | Sat, 04 February 2012

The result, looks GREAT.

)

Alter_Silentium

9:08PM | Sat, 04 February 2012

Thanks. Part of the challenge was I couldn't pimp for comments and had to see if anyone would say anything good or bad.

)

Tholian

11:30AM | Sun, 05 February 2012

Overall this is beautifully posed and lighted. It's very striking. Only thing I see that's a bit off is the models right knee which may be the result of the pose. Wish I could get a handle on multi-pass compositing. It's a subject that greatly eludes me. I think you met your challenge very well.

)

alessimarco

7:50PM | Sun, 05 February 2012

~Very nice work!~

)

Alter_Silentium

8:00AM | Mon, 06 February 2012

I see what you are talking about Tholian. It's mostly part of the morphs I used. The one for the VastusMedialus makes a huge lump on the leg and I believe it is what you are talking about. Understand I am not putting down multi-pass, it is an important tool for postwork. There is a great tutorial for DS3 that Callad did, posted in the tutorial section. The only problem with it is that it show what he did for that picture, not why he did it. The "why" is much harded to explain though and is often a matter of instinct than a defineable process. My problem with it is that for a long time I was seeing promo pictures for products and could never get anywhere near the same output. Was it me, my computer, or something I just did not "get"? I was feeling a bit of a failure. I stumbled across a posting of a picture that was used for a promo and the artist explained how he did it using multipass rendering. Since then, I just feel that promo pictures should be unaltered renders or identified as being postworked and included unaltered renders in the secondary promos. Just don't get me started about promos for Poser products rendered in higher end programs like Lightwave.


0 157 0

01
Days
:
05
Hrs
:
53
Mins
:
46
Secs
Premier Release Product
PARIS - Pont Alexandre III
3D Models
Top-Selling Vendor Sale Item
$24.95 USD 50% Off
$12.48 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.