Thu, Oct 3, 3:15 PM CDT

Tweaking my Alien in Zbrush #5

ZBrush Work In Progress posted on Mar 02, 2012
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Description


The fifth image this week is a 3/4 front veiw. This shows some of the detail added to the front shoulder and the arms. Comments and critique always welcome.

Comments (7)


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lovebone

6:38PM | Fri, 02 March 2012

Love it, will it be for sale

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Eromanric

7:50PM | Fri, 02 March 2012

Maybe. I was planning on releasing the Lightwave version for free.

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amapitodd

8:23PM | Fri, 02 March 2012

Awesome. I have a lot of respect for those who show this kind of skill with Zbrush.

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MarkHirst

2:04AM | Sat, 03 March 2012

So much detail, it's looking amazing.

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zorzim

12:55PM | Sun, 04 March 2012

SO good job Sean ! This is going to be looking real right and quite original too. Resemble the "son of Ripley" of the fourth movie, if I'm right... Zbrush is exceptional to get that bio-mecha visual feeling.. in my experience you could try even Sculptris which it's still free I think. Needless to say that you can add a whole lot of detail painting some bump over the model right in ZB, without increasing too much the polygon count. The only thing to remember is to revert the uv map obtained within ZB on the Y axis when you assign the surface in LW...

Tucan-Tiki

12:24AM | Thu, 29 March 2012

That's awesome work there, the details incredible.

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mrthirdeyeching

11:12AM | Sun, 05 August 2012

Looking good!


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