Sun, Oct 6, 4:18 AM CDT

Medieval Town - Update

Bryce (none) posted on Aug 15, 2002
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Description


This is an update from my original "Medieval Town". I've used a better map for the road, made some modifications to the atmosphere, changed the camera view and most of all, added greenery! Not much but it's there. All kinds of comments are welcome!

Comments (8)


Hellmark

1:26PM | Thu, 15 August 2002

Killer shit man, the ground looks much better

)

Briggie

1:31PM | Thu, 15 August 2002

Very pretty. Reminds me of gaming night. :)

)

ShadowWind

1:31PM | Thu, 15 August 2002

Very cool. Like the buildings....

)

SPZ-Desdinova

3:04PM | Thu, 15 August 2002

Technical Comments. 1. Increase the bump height for the road (or if there isn't a bump map for the road add 1). The road looks very flat at the moment. 2. The tree. The leaves look good, but the trunk looks too thin. Make it thicker. 3. This will be harder to do, but you need to add some age to all the buldings in the scene. The fence on the right could you some as well.

ImagePlace

4:26PM | Thu, 15 August 2002

BAH! Its all image maps you know. Besides, this is a NEW town. hehehe.

)

larissad

6:56PM | Thu, 15 August 2002

Very good work! I'm not an expert, but you could also try to make the road a little bit darker (it's an old town, isn't it?). May be decreasing ambience value will do the trick.

ImagePlace

10:51PM | Thu, 15 August 2002

I could work on the bump on it and make it look more dirty.

ImagePlace

11:21PM | Fri, 16 August 2002

Oh, I'm not giving up. I'm taking in all comments into consideration.


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