Annette - Dancing for Spring (Studio) by Glen
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
In 2007, while on a bus in Brighton, I saw a girl who took my breath away with her beauty and elegance. She wore a baggy, crocheted beanie hat, with a peak, a yellow strappy top, green knit cardigan, Big, sand coloured shoulder bag, long green ruffle skirt and a pair of 'Ugg' style boots (complete with little bells on!).
I remember the girl quite clearly, she was very pretty and seemed really down to earth.
I decided to make a character with V4, based upon her. I managed to find all the items of clothing to make a reasonable representation of her, except for the bag and hat... If anyone knows where I could find such things, I'd be very grateful!
I don't know the real girl's name, but my character is called Annette. She's 24 and a real nature-loving hippie. 100% vegetarian and always has been, lol! She loves anything green and natural and is extremely happy that spring has come again.
I'm looking for a good meadow scene to put her in, so I can do a good picture set.
Rendered in Poser Pro 2010, post work in Photoshop CS5.
Please let me know what you think! I'd like to get my renders looking as realistic as possible. I know dynamic hair and clothing would have been more suited to this kind of pose, but I'm a total novice to it, so I stuck with conforming this time.
Constructive criticism welcomed! :)
Thanks for looking!
Items Used:
V4.2++ Custom Shape
PD Becky Mats
Desir Hair
Aery Soul MyVest
BO Cardigan
EvilInnocence Ruffle Skirt
Mayuta Kururu Boots
QL SummerFun Bracelets
Inception8 Core Collection Vol.2 Heart Bead Necklace
Comments (2)
Blackhearted
Nice work - i like the dynamic pose and expression. my only criticism would be the lighting (and it looks like you arent using raytracing, which makes everything look even more 2D because of the missing fine shadows under things like the clothing hems, bracelets, etc). you should definitely save scenes like this - because as you learn more about lighting, shadow, and dynamic clothing you can revisit them and re-render, and its a great way to track your progress. if you need help with the lighting, send me a PM. cheers, -Gabriel
Glen
Hey, thanks! Yeah, I spent a long time on the posing of both the figure and her clothing & hair. I'm not too happy with her skirt really; I'd like a more layered, more ruffled one, but can't seem to find one that suits my needs. This was just a test render, in a way, just to see if people liked the fluidity I tried to show. That's why this is the 'studio' version, as I'd like to put her in a bright, Sunny meadow for the final render. I always save scenes, no matter what I do. I've got hundreds of them, it seems! I've gone back and visited some real oldies and been astonished at how bad they look, lol! Lighting has never been much of a strong point for me, in Poser. IRL it's different, but Poser gives me problems, so I might just take you up on that offer, thankyou very much! :)