While I went to school for art, I still consider myself an aspiring artist still trying to find a direction. I started off drawing in pencil which transitioned to charcoal and then ended up here in th digital realm. I've never been great with color and struggled for some time trying to find a way to do half my artwork by traditional means and the rest through digital. After various failures trying to scan my sketches or trying out wacom tablets, I found Poser and began my current phase.
I've been using Poser for about four years but still feel like a newbie compared to many of the artist here on Renderosity. I use Poser primarily for the composition of the figure I wish to work with. I then move to Photoshop and with the help of Filter Forge I begin to "throw paint at the canvas" so to speak.
None of this would be possible without the critiques and comments from the Renderosity community, and the Vendors/Artists who provide the amazing products that are the tools neccesary for me to make art. Especially...Godin, Ironman13,P3Design,-Wolfie-, and Propschick.
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Comments (8)
1971s
Great!
crunch01
interesting concept, love it
bs
Great work... Love the render.
thecytron
Interesting style of portrait!
teecee2107
Very nice portrait ! The render is very realistic, and your skin texture is excellent. The postprod work is interesting, but maybe you could try to work directly on the texture instead of postworking the image. Excellent result anyway.
tobiasbruckner
Thanks for the feedback teecee2107. First let me say that I'm still learning how to use Poser and Photoshop and would consider myself at an intermediate skill level for both. I really wanted to work directly on the texture file in Photoshop, and then load it back into poser for the render. the problem I had though was that whatever I added in Photoshop turned out muddy and very low-res looking when rendered. So I moved on to adding that stuff in post to get the clarity I wanted. Any tips you have would be greatly appreciated. Thanks again.
pixeluna
What I would do is sharpen the PS brushes when you apply it directly on the skin textures. If you would like it a bit raised, you will have to add a displacement map on the textures.
tobiasbruckner
Excellent! I'll try that. Thanks a bunch for the info pixeluna.