Fri, Jul 5, 8:47 AM CDT

Nether' Regions

Vue Aviation posted on Jun 15, 2012
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Description


This is a test of a layered material for my Dutch Lodestar in Vue - using "alpha" masks to render the bare metal underside of fuselage and wings with a more reflective shader while keeping the matt surface on the upper paintwork. Thought I'd throw in a volcano too... Just wouldn't be the "Ring of Fire" without a volcano lurking around somewhere. Lodestar and volcano modelled in Shade. Thanks for viewing and comments

Comments (4)


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debbielove

8:45AM | Fri, 15 June 2012

This is really smart! I'd LOVE this as a desktop!! lol It's, I have to say, very impressive work, although one aircraft it is one of your best so far.. Excellent.. Really good mate! Rob

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steelrazer

9:27AM | Fri, 15 June 2012

I really like the title..."Nether Regions". Very interesting solution using alpha masks. I'd like to explore that sometime. It has a subtle and very effective result.

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Maxidyne

4:13PM | Fri, 15 June 2012

Very good image. I too like the alpha mask treatment. Metalwork seems very hard to pull off on aircraft images but you've got it just right.

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UVDan

8:08AM | Mon, 25 June 2012

Sweeeet!


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