Multiples by WFEATHER
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Description
This was purely an experiment to see if I could create a convincing mirror in Daz Studio. Fortunately, I succeeded, but the reflections were not too great. Then I decided to try rendering the scene in Reality instead, and the result was MUCH better!
The mirroring effect was created by placing Jazlyn inside a cube, making the cube 100% reflective, placing a light, moving Jazlyn near a corner and posing her, then rendering. This is the result of nearly 3-1/2 hours of processing ending at about 285 S/p.
Comments (1)
Fidelity2
It is a great expression. I thank you for it. 5+!