Sat, Nov 16, 10:02 AM CST

Yeah! More IDL Car Renders

Poser Transportation posted on Oct 13, 2012
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Description


OK, so I upgraded my PC last night... New Power Supply, Video Card, and 16GB RAM & just had to try it out :) Being new to IDL, I've been tinkering non stop, trying to find a range of settings and method for every-render use. Honestly, I don't think they even make a computer that could handle maximum settings, lol. Even after my upgrade I have to be careful not to get too crazy. it seems that the best way to start is at the minimum in every category and move each up slowly after every render until you have acceptable quality and render time. another thing to keep in mind is scene content, every scene has more or less items, colors, placement proximity, so what might work on one scene does not work on another. starting at the bottom values in manual render settings is a safe place to start. After a couple weeks of use I came at the problem of running out of memory, and crazy long render times.... using the above concept. This simple scene rendered in 8 min. at 1655 x 963 72dpi. after that I changed some materials and hit render getting the same result, with tons of memory to spare... looks pretty nice I think. this scene used IDL and just for kicks...a single point light for the sun with raytraced shadows. I just used the normal render settings panel, D3D script was too complicated to find a safe approach. I also added some complications by trying to use all the memory hungry functions like IDL, 3D motion blur, displacement, and lots of reflections in the same scene. In the end I found a nice balance and the approach I'll use going forward.

Production Credits


Comments (11)


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bebopdlx

10:16PM | Sat, 13 October 2012

Beautiful work!!!!!!!!!!!!!!!!!

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Richardphotos

11:56PM | Sat, 13 October 2012

I am thinking about building myself a new pc. the cars looks awesome

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blbarrett

1:45AM | Sun, 14 October 2012

I don't think these renders used over 4gb of RAM. So even with what I had before the upgrade they would have rendered just like this. From what I understand, processor speed and RAM are the only factors that affect render speed and scene complexity. A shiny new video card only affects the preview and user interface efficiency ( smooth movement even with high polygon count scenes ) So get the fastest processor you can, lots of RAM, and a 2gb Nvidia or ATI video card :) that's the best for poser and modeling / rendering applications.

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stnaper

5:17AM | Sun, 14 October 2012

Outstanding renders! Love the Pro Street look!

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Anthanasius

5:42AM | Sun, 14 October 2012

Good work :D

ptwarren

9:36AM | Sun, 14 October 2012

Am I wrong? But that blower is on the right hand side of the car.

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Antonio57

12:50PM | Sun, 14 October 2012

Belles cylindrées!!!

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blbarrett

1:28PM | Sun, 14 October 2012

ptwarren - no it's dead center.... perspective :) thanks to all for commenting.

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Pewter7

10:02AM | Sun, 21 October 2012

Nice work! ... 16 GB! (I'm so jealous, I only have ONE GB)!!

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Diemamker

7:10AM | Fri, 10 May 2013

This Image is outstanding!!...your settings are dead on! this looks like its a real car in the image...

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beas62

7:34PM | Sun, 18 October 2015

Gorgeous!


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