Mon, Nov 25, 12:12 PM CST

Radial Sphere

3D Studio Max Abstract posted on Dec 10, 2012
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Description


Modeled in 3dsmax. Rendered in LuxRender (v1.0RC4). A sphere, consisting of just 16 segments, converted to editable poly object, and the edges outlined, with a shell modifier applied. Then the sphere was sliced symmetrically, in a radius along the X axis, for a count of 3, and the result mirrored, to give you the sculpture you see here. The holes were created the usual way: select faces ->inset->delete. Hope you like. Dont forget to enlarge for more details.

Comments (4)


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bugatti

1:02PM | Mon, 10 December 2012

Lovely ...

)

ironsoul

4:24PM | Mon, 10 December 2012

Reminds me of seed pods for some reason, very nice work.

)

fallen21

3:34AM | Tue, 11 December 2012

Awesome work.

)

ia-du-lin

12:35PM | Wed, 12 December 2012

beautiful shapes, great modelling


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