Thu, Dec 19, 4:58 PM CST

Parametric Metal Egg

3D Studio Max Objects posted on Dec 15, 2012
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Modeled in 3dsmax, materials and render in Octane render. This is part of a series of renders I had been working on, studying different metallic materials, and the process of modeling complex surfaces generatively, through parametric and procedural modeling techniques. This object was modeled using the Parametric Array script by Ali Torabi, in tandem with the Superflow script by Ian Clemmer in 3dsmax. The Parametric Array plugin is a bit different, and more complex, than the standard array system that ships with 3dsmax. It taps into 3dsmax's native ability to wire parameters and use sophisticated scripted controllers on top of various modifiers in order to get a highly flexible and extremely deep access to every aspect of the array instancing system. Combined with the mathematical functionality and aesthetic beauty of Superflow, there's some really powerful and interesting possibilities for creating truly unique structures. I'm just starting out experimenting with these two incredible scripts in harmony. I know this concept isn't at all new, and I'm a little late to the game of generative modeling, but I'm really finding it amazing what is possible purely through parametric techniques, and the possibilities to come up with some never-before-seen structures seems endless. The egg itself in this image was created from about 360 instances of a chamfered box, resized and re-positioned radially around a local axis through a mathematically controlled array function, which creates the sculpture seen here. The "legs", or base, that the egg is sitting on is just a deformed chamfered box, instanced by it's own circular array. It's not part of the generative modeling process used to create the egg sculpture. Behind the main structure, you can see two copies of the egg, which illustrate the parametric building process that takes place in 3 steps. The object to the right: a fully flattened array, with no parametric rotation; to the left: the egg array rotated 180 degrees; and in the center: the full 360 degree parametric sculpture in it's completed state. Thank you for looking, and I hope you like it.

Comments (0)


No comments have been posted. Sign In or Register to share your thoughts.


0 30 0

00
Days
:
07
Hrs
:
01
Mins
:
47
Secs
Premier Release Product
Floating village for Poser
3D Models
Top-Selling Vendor Sale Item
$14.00 USD 40% Off
$8.40 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.