I am a self-taught artist working both in the 2D realm of traditional painting(watercolours,acrylics and ink) and the 3D realm of digital painting and CGI(mainly Bryce and Photoshop).My work is primarily SciFi,Fantasy and Landscape,as well as logo design and conceptual art.  I have always been interested in all things SciFi,as a kid growing up in Rushden,Northamptonshire,England I was a huge fan of such shows as The Thunderbirds,Captain Scarlet,Dr.Who and many more.Upon emigrating to Alberta,Canada I was captivated by the beauty of the Rockies and the diversity of wildlife and spent years studying animals and painting realistic wildlife scenes in watercolour.My originals hang in collections worldwide.Now,my attention has switched back to SciFi,and my knowledge of creature anatomy and habits,as well as colour sense and compositional skills now come into play in a whole new realm...3D.  During the day I work in a gallery and frameshop in Kelowna,BC,Canada where I have lived for almost thirty years.As the shop manager and master framer,I am constantly influenced by the art that is both shown in the gallery and framed for clients.  As a member of Renderosity for just over a year,I have come to know many of the artists here,and have been inspired by their works.I have also been fortunate to have works chosen for display on other sites,and to have been featured in articles in two digital magazines,all as a result of the exposure from this site.My goal is to continue,and push my knowledge with each image.Thank you for taking the time to view my gallery!
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Comments (11)
jdstrider
Cool looking test render... The ships look great and the lighting appears spot on.
rashadcarter
Looks great. A couple of things about TA. TA legacy mode means that TA derives its intensity from the ambient channel, not the diffuse channel. This means that if the material has no glow assigned, then it will not bounce light either. This is physically wrong, no other software uses the ambient channel as an input for indirect bounced light. By definition radiosity should be a diffuse inter-reflection. Thus, in the new Bryce 7 the input has been reassigned to the diffuse channel. So my suggestion is to never use the legacy mode. Also, scattering correction is a big issue. In the old TA the scattering was wrong, biased so that light was sent along certain angles only, instead of fired statistcally evenly. The result was what looked like specular highlights or "wetness" to the surfaces. Scattering correction sends rays flying in all directions providing much more realistic and accurate results. I am soooo sad to read about your computer being eaten by some virus or other issue. Why do bad things happen to good people? Anyhow, keep at it. You always inspire me. I did promise long ago to send you some info on TA, but good Lord have I been busy as heck. We shall talk soon. take care buddy!
Celart
Nice artwork. Well done
art-digital
bonne année 2013
peedy
Excellent. Gorgeous lighting. Corrie
geirla
Great looking models
bebopdlx
Nice sci-fi.
UVDan
Nice looking ships. I love this sci-fi scene!
KnightWolverine
Simple but cool!... ~smiles~
Bambam131
Actually I think for your first models in Bryce I think that you did a wonderful job on both design and presentation. Very cool!!!! Cheers, David
kjer_99
I share your enthusiasm for the escorts--wonderfully retro!