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Multi Layered SSS on Lee Perry Smith

Poser Realism posted on Jan 13, 2013
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Description


Here is a render of a multi layered sub surface scattering material I am working on. The material is layered as follows : Dermal Epidermal Diffuse Specular In this image, it is obvious that the dermal layer is a little too strong, I have since fixed this.

Comments (3)


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Richardphotos

4:34PM | Sun, 13 January 2013

so Lee Perry Smith is your work also? I downloaded the file but have not had a chance to use it. I seldom use M4. certainly is realistic and promising work

templargfx

4:37PM | Sun, 13 January 2013

Lee Perry Smith is a guy who had himself scanned into 3D. His model and texture has since become the somewhat standardized way of testing your skin shaders for realism. So no, I did not create it :P I created the shader used here

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Krid

12:06AM | Mon, 14 January 2013

great portrait with excellent lightning and skin texure


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