Last Stand? by LatinVimes
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Description
Not likely, no.
This was a scene I've had in mind for awhile, but it is also an experiment in lighting, camera focal lengths, depth of field, and the like. For example, how do I simulate movement and objects going out of focus without resorting to speed lines and other tricks in postwork? How do I integrate low and high polygon figures and props relatively seamlessly into one scene? Things like that.
Hope you like it, and I welcome critiques and comments. as I try to expand my skill set.
Comments (5)
Cyve
Beautiful !
SoulTaker
nice work
OkrimSlava
stunninr render.
GrandmaT
I think you got it! Excellent work!
scooby37
looks pretty darn good to me, well done!