Realistic skin Version 3 by Eric Walters
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Description
This is an attempt to use all of the tricks that I currently know of the get realistic skin and lighting.
Please click to enlarge! Thanks. Any suggestions are welcome!
I'm using the Daz Angel texture on "Danger Lady (original morph-which he has changed to look less like Charlize T.
with a facial displacement map I derived from a Normal map by Caisson on the Runtime3D forum. I also used EZ skin with Rough Surface Fresnel setting, procedural bump and spec.
I am also using the Vascularity displacement and texture-see the vein on the neck. I'm using BagginsBill's envirosphere with an HDRI. and a lightset (modified) from Alfaseed
Comments (2)
ronmolina
Excellent looking!
GrandmaT
Great job!