Fri, Nov 22, 9:27 AM CST

Character: My first

Maya (none) posted on Sep 11, 2002
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Description


This is a Nurbs patch model. I am currently rigging him for deformation tests. I spent two weeks on the model and a few days on the textures. Tell me what you think! www.hauser3d.com

Comments (7)


RICHARD

11:44PM | Wed, 11 September 2002

WOW LOOKS GREAT PLEASE MAKE HIM POSER READY OR SEND TO MEA IN 3DS OR OBJ WAVEFRONT FORMAT.WANT TO BE A BETA TESTER FOR THIS MODEL-PLEASE.ANY INTEREST E-MAIL HIM TO ME AT RHassi7665@aol.com

)

ShadowWind

2:09AM | Thu, 12 September 2002

I really like him a lot...Amazing work...

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paul leatham

2:56AM | Thu, 12 September 2002

If I could produce such quality in two weeks I would be a very happy man. Even after two years I don't think I'd be that good.

Heart'Song

7:03AM | Thu, 12 September 2002

Great work! What a wonderful character

JazzyJoe

7:27AM | Thu, 12 September 2002

He looks great, i just think he needs a peg leg, and a hook ;) but great job none-the-less

)

FitArtistSF

2:06PM | Thu, 12 September 2002

Oh, two more observations. I presume that the gold objects on the boots are buckles? Move them down to the top of the foot at the meeting of the foot to the lower leg where modern shoes would be tied with shoelaces, and then the boots would look more in period style. Also, try making the sash around his waist a different color, like blue or yellow, to break up the uniform red color of his clothes. The sash was the badge of rank to denote an officer or one in charge, before eppaulettes were created at the shoulders. Men's clothing back then did have a one color appearance, but was offset by a different color waistcoat or sash...sorry, I am a military history buff and I notice little things like uniforms and how they look. Even though this is a carricature, it is done fairly realistically, so it should be based in fact, I guess...

)

waxlrose20

11:25AM | Fri, 13 September 2002

grear...errr...EXCELLENT NURBS model :)


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