Hi,
My home is in The Netherlands.
In my working days I designed industrial electronics. Now I'm on pension and fill my days with 3D Artwork and Photography. I create my art in DAZ Studio 4.10 and postwork is made in PSP X7. Sometimes I write a book, mostly a novel. Although I use DAZ Studio for several years, I'm still learning every day.
My characters have names and sometimes I'm the photographer Jason Raages, who registrates all their short adventures. Most of the time is that in the 3D apartment where they live, sometimes in my photostudio and now and then outside in the real world.
I hope you will browse my gallery and be pleased.
Be welcome to leave a comment or a tip to improve my work.
I read and write English, German and Dutch of course.
Frits
Hover over top left image to zoom.
Click anywhere to exit.
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Comments (6)
lisalisette
Hahaha.. I just love your stories you write about Maya.. it is almost she is for real :))
MaxClearance
Looks really good
johndoop
Mooie scene Inderdaad je zou bijna zeggen ze leeft!!!!!!!!!!
designer2101
Wonderful well composed image :-)
Xfitz
I am enjoying your Maya series. And there is a lot I like about this image. However, I found the shadows of Maya and the mannequin distracting. They look too big to my eye for shadows cast by normal room lighting. And it seems to me that the light that cast the shadow of the mannequin could not have cast the shadow for Maya. I hope these comments are ok; since the genre is Realism, I thought you might hope for comments about where it the image looks less than 100% real.
Raages
Your perfectly correct Fitz. I used here two spotlights hanging from the ceiling at breastheight. One is right of the camera the other one is left of the camera. This spot makes the shadows to the right wall. I agree that the big shadow on the wall is distracting. Maybe I better had token distance lights. I see now that the invisible lights are to close to the models and therefore give such a wide spread shadow. Ha Ha. I better make my lights visible.