My work basically is a reflection of my wacky personality, presented in any form I can find! I am a self taught artist, from sketches right on down to the big 3D. My first love of comics, cartoons and anime have heavily influenced me. The Artists who have influenced me most include the likes of Tex Avery, Mike Mignola, Travis Charest, Bruce Timm, Mario Ucci, and Barry Windsor-Smith to name a few. BIO Name : Teyon Alexander Age : 30ish (gasp!) Date Of Birth : 12-11-74 Marital Status : In Love Current Location : Manhattan, New York Level of Education Experience : Some College (Antioch College in Ohio) Programs I am Most Familiar With : Photoshop CS5, Painter, Rhino3D, Wings3D, ZBrush 4, Silo, Modo Specialty : Creature/Character Design and Modeling. Experience - Art: Co-Created the covers for the Actual Facts/Gameplan CD, Cass-Single, and LP for Lord Finesse and Penalty Records. Redesigned the Logo used by Lord Finesse. Worked as a volunteer at Merge Comics assisting with story layout, inking, coloring, and some minor penciling. Also did some consulting when Merge attempted to branch out into animation, as well as assisting in storyboarding. My work currently has been used in several reviews for Rhinoceros 3D in 3DWorld Magazine as well as the letters column. I have taught oraganic modeling classes at LEGO Denmark (great place by the way). I am a former Moderator at Renderosity.com (a website for artists). I've also done the odd fly-er/poster for individuals. I currently work for Smith Micro Software as a content artist for Poser and Anime Studio. Experience - Non-Art : Worked for Chemical Bank's Risk Management And Insurance Department. I worked on a Phone-a-thon at Antioch College. I worked at Barnes and Nobel Superstores where I was promoted to the supervisor of the Children's department after two years. I worked briefly at Teachers College, Columbia University. I went on to work at e frontier as a customer service rep. I have worked in the past at Smith Micro Software, Inc. as a quality insurance rep, customer service rep, technical support rep and modeler. I currently work at Avalanche Studios as a character artist.
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Comments (5)
ronmolina
Excellent!
Teyon
Thanks!
kobaltkween
It reminds me of someone, but I can't place who. I think it looks absolutely custom. Is this just as a personal proof of concept or is it to show off Rex to the general populace? As the former, this is amazing. You have a lot of skill and talent.
Teyon
Thanks! It's just a proof of concept. I really want to push these characters creatively and show both the folks at work and the folks in the community that they can be amazing if approached a little differently than what we're used to doing. Usually, people create displacement and bump map detail from the diffuse texture, which is the wrong way to go and limits the overall effect. Or they'll use a shader like EZSkin which doesn't take into account the varying sizes and shape of pore detail - nor does it create a lot of the nuances of the skin like blemishes, scars, and fine skin wrinkles. I want folks to get away from those things and focus a bit more on the underlying details that are often overlooked but so critical to making believable looking humans. I don't really do rigging well, we have Darrell for that, but I like to think I handle sculpting and modeling well enough to make the case. Fingers crossed. Who knows, we may see texture sets from SM or other people that start approaching things this way.
Teyon
Oh and just as an aside - Rex was based loosely off of James G1, Henry Cavill and Brad Pitt in the original sculpt of the figure, which I don't think I ever posted on the net. We then referenced photos, medical diagrams and scan data for the body proportions for both he and Roxie (Roxie's face is mostly based on the actress, Valorie Curry - with a few tweaks so as not to be a direct likeness). Anyway, though my detailing pass in the image above was all freehand thinking, if you are sensing some familiarity in the face, that's why.
UVDan
Awesome!
Teyon
Thank you!
monkeycloud
Very nice Teyon… look forward to see where you can take this! Hopefully somewhere… certainly provides a lot of inspiration to me, to try some more stuff with Rex's mug in ZBrush...
GrandmaT
Excellent work!