Wed, Dec 4, 8:07 PM CST

Very close

DAZ|Studio People posted on Aug 04, 2014
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Description


This time, I tried to look inside her eye. Falon was able not to blink for a while and this is one of the results. I pointed her eyes towards the camera in the parametertab under misc/point at. Why? Because when we look at a far distance, our eyes are nearly parallel. But if we look at something nearby, let's say a book, then our eyes turn inwards and both eyes look at the same spot. So one can see to what a person is looking by the angle of the eyes. For this reason some models seams to stare, which makes them look unnatural. An other advantage is that you don't have to reposition the eyes (hard job), if you move either the camera or the character. (You do have to load a new camera. You cannot point at the perspective view camera.) By the way you can point the eyes to any object in the scene. For instance an other character, so they will look at each other, no matter the pose. Take a real good look by zooming in. For this image I reduced the bumpstrenght to 5 %, otherwise her skin looks like an orange. LOL Have fun in creating your art.

Comments (4)


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mickeyrony

6:30AM | Mon, 04 August 2014

Hummmm...... That a realy nice work Like the effort you bring to have that result ((5++))

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Kerya

7:31AM | Mon, 04 August 2014

Looks really good!

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Xfitz

6:20PM | Mon, 04 August 2014

Now that is what I call a close up.

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GrandmaT

8:38PM | Tue, 05 August 2014

Marvelous work!


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