The real name is Rune Kringelhede, I was born in Denmark 09 August 1965, where I grew up with 3 older siblings 2 brothers and one sister, in a small country house, my father was a "spare time" painter, who besides his regular job, made abstract paintings ( oil on canvas ) he became rather well known in DK, and some of his paintings hangs in the house of parliament, as well of other official buildings, art museums and galleries. There is no doubt, that I have been inspired by my old man back then, but it was first many years later that I began making 3D and computer graphics ( I usually made hand drawings, pencil on paper when I was younger ) for a short time I worked as a DTP for a local firm, making folders, flyers, posters and so, also worked as a web-developer / designer for some years. my experience with 3D ( Poser, Bryce, Carrara and Shade ) is still rather superficial, but it is my best time spent and I couldn't live without it
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Comments (8)
giulband
Incredibly realistic portrait !!!!
paul_gormley
Stunning piece of realism, more so owing, I think, to the subtle irregularities in symmetry around the mouth, jaw, and nostrils. The bra also looks real as it has thickness, normally one of the main problems with poser clothing that looks like thin paper. The hair is also really well done in spite of your doubts, especially around the forehead and the couple of stray strands on her left shoulder. The only give away that this is render and not a first class photo is the smooth single outline of the hair silhouette and I would have cheated here with photoshop. This has got to be the tops in realism and would confound the average viewer easily. Brilliant work you are setting a very high bar for the rest of us.
RadiZ
Thank you so much Poul - its true that most Poser cloth comes in only one polygon of thickness, but if you have another 3D program, like Carrara or Hexagon, you can easily add thickness to the cloth if you want to, the only problem is that you also need to redo the original texture for the cloth, but is is doable - in this case it is a extraction from the figure/character it self, that can be done in ZBrush by masking the area you want and make a clone/copy of it as a new object, and you can do so in any thickness you want
bebopdlx
PERFECT~!!!!
rajib
That's amazing ! Extreme realism.
oddment
I generally prefer simple toons... but this is exceptional work. Very well done.
nun2brite
stunning any which way you did it.
SenZzo
One of the best renders I've ever seen! Lack of time sadly keeps me from perusing the galleries a s much as I'd like to, so I only just became aware of your work. I'm very impressed! Also I don't recognize the texture you used, if it is your own, I'd very much welcome it if you would decide to start selling. I'd be first in line!
rto3d
outstanding realism ... stunning ...