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Bob Hairstyle variations under EnvSphere

Poser Realism posted on Aug 25, 2014
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Description


Here again is the Hair Room-based hair set I'm working on. From left: Basic Bob variation with light auburn hair material Wavy Bob variation with light brown hair material Curly Bob variation with light golden blonde hair material (The set has 23 hair materials, mostly natural colours.) I may up the hair density on the basic variation slightly—wavy and curly hair from the Hair Room tend to cover the scalp better. These are the first "outdoor" renders I've done with this hair. Very simple scene: Bagginsbill's Environment Sphere with a panorama sky image attached, set to an Ambient_Value of 1. One infinite light overhead and slightly overhead, set to 85% intensity. Rendered with SSS, Irradiance caching and IDL quality set to 80, pixel samples set to 12, and Min shading rate set to 0.15. No postwork.

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