Fri, Oct 4, 11:00 AM CDT

1 Mesh Light, Eyes 3rd

Critique Realism posted on Nov 14, 2014
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Description


After every improvement, everything prior looks absolutely horrible. For anyone trying to obtain realistic looking renders, I do recommend testing 2 (at least) textures at a time. The renders will start to look correct, and you wont see the flaws. For this model, I increased the specularity color for the skin from 50/50/50 to 65/65/65. Very small change, but greatly increased the oily look of the skin. For eyes, used normal architectural glass, rather than hyper real. I like the result more, and I think it renders faster.

Comments (5)


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Cyve

1:24PM | Fri, 14 November 2014

Wonderfully done !

)

Darkwish

8:40PM | Fri, 14 November 2014

You did really cool work!

)

lizard01

3:04PM | Sun, 16 November 2014

Great expression and lighting

)

KatesFriend

11:17PM | Sun, 23 November 2014

She's beautiful. Quite taken by her appearance.

)

UteBigSmile

10:00AM | Thu, 26 November 2015

Fantastic Portrait - She looks simply great!!!!

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