Fri, Oct 4, 1:20 AM CDT

3D Me W.I.P.

3D Studio Max (none) posted on Oct 08, 2002
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Description


Still going. Yeah, pgraph, I got your email, and as you can see, it made a helluva difference. Now for that hair...(any tips on that?)

Comments (1)


Pgraphics

9:49PM | Tue, 08 October 2002

well you could use a plugin like shag Hair. Which you probably don't have ( me either ). You could use a plane mesh. Put your texture maps on it. then bend it and duplicate it to make something that looks like hair. Perhaps you could make a few strands of hair with different bends to it and use a particle spray. I haven't had much experience with making hair. I have been plaining on experimenting making hair using the scatter option. Problem is the amount of faces generated using this method. If you want to try it take a look at this tutorial. This is where I got the idea to use this method. Like I said it's an experiment. Controlling the hair to make bangs and such might be very difficult. Here is the tut. It's a good tutorial even if you don't use it for the hair. http://www.3dcafe.com/asp/tutorials/max/grass/grass.asp By the way the head is improving every time you post it. Stick with it but don't let it burn you out.


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