Mon, Nov 18, 8:47 PM CST

scattered stuff

Imagine 3D (none) posted on Oct 10, 2002
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Description


this one has the 3 sub groups,and i found you could tighten the pile up by scaling the shredded .iob smaller by 1/2 in the X+Y.the size of the iob's is determined in the particle req.,so remain unaffected,sizewise.used defocusing pixels so it has a bit of a blur.

Comments (1)


ManuelFr57

12:28PM | Sat, 12 October 2002

This one is too confuse. It is hard to say which nail is over or on the floor.


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