Holy Warriors - The Spell Caster by thixen
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Description
I couldn't decided on a title so I used both. This image was born out of an idea that I got while playing Skyrim on the Xbox and me wanting to find something that would push the barriers of what you could do with volume and lights in Reality/Lux.
The figure is V4 with Genies for V4 skin applied, the suit is from V4 Historical Armor. The hair is peppermint hair,and the mace I downloaded from http://tf3dm.com/. It's called Hawkgirl Mace uploaded by 3dregenerator. I then took the mace into Blender and gave it new material zones so I could use different Reality materials on each section rather then being bound to the image map texture that the model came with. The 'Spell' is just sphere and torus primitives with light emitters and inner volumes applied. The lighting is mostly from on of my round mesh lights, the spell effect, and IBL of a waterfall from HDR Labs.
It was an interesting challenge to try to get the spell casting just right, I think I would have been happier if I modeled a specific shape for the spell, but no matter what I did in blender it didn't seem to come out just right. The one that I used was just born with experimenting how the volume/lighting textures that I was planning to use on a modeled spell shape would react with the rest of the render. Out of frustration I gave up on the modeling for the night, and just used a couple of the shapes together. All in all the spell effect didn't turn out bad for what it is.
no post done on this one. As I said even the spell effect is rendered right in.
Comments (3)
Mulltipass
Wow!!! Awesome Render!!!
Cyve
Fantastically well done !
mtdana
Beautiful materials - the pose is great and spell objects look good - the little I've done trying to create effects in scene haven't work - this looks good!!!