Final Render of Paul Debevec's Ucaliptus Grove by Ev3rM0r3
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
I added a complete hemisphere of lights creating a more true ambience. I darkened the forest for a more mid-day setting and more orgional look. I used more elegant spheres to reproduce the color's better. And the stone table came out almost a perfect match to pual's.
And suggestions and comments welcome, all work done in bryce 5. Render time was 9 hours on Premium with 10 lightray maximum and a bit depth of 128 with a true ambience and gamma correction. Thanks for viewing. - James
And suggestions and comments welcome, all work done in bryce 5. Render time was 9 hours on Premium with 10 lightray maximum and a bit depth of 128 with a true ambience and gamma correction. Thanks for viewing. - James
Comments (4)
pmoores
Amazing render, thats is so crystal clear, as good as anything ive seen on the high end apps like maya.
AgentSmith
Hey look at that! Very nice, love the table you have it all sitting on. Great array of colors. Keep it going!
nexxon
excellent idea, to use a photo for the background. the racks under the spheres are too simple. they need a little improvement, but like this picture.
Lynne
Reflections are incredible! One suggestion: the table base seems to be floating in the air...this seems a little unsettling with all this glass. I would hate for it to fall and break all those expensive orbs!