Sci-Fi Toon: Maya Version for Rigging by MimiSoleil
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Description
This model is ready for rigging and animation. Knocked down from around 15 million total polygons in zBrush to...maybe...100 thousand polygons in Maya.
I don’t know why the eye-shadow part of the skin texture has a slight faceting to it’s curves. I’ll figure that out before I’m ready to pose the character in her scene.
Comments (3)
MagikUnicorn
Sweeeet :)
MimiSoleil
Thanks a lot, Magik!
giulband
Very fine !!!
MimiSoleil
Thank you very much!
Cyve
AMazing character and fantastic creation/composition... Fabulous work !!!