Bat Demon by blbarrett
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Description
This is something I been working on the last 3 days on and off, as an exercise to learn more about ZBrush.
Concept is my own, created with Zspheres for the base shape, and then sculpted and subdivided to 3.7 million polys - UV mapped and Polypainted. Exported and rendered in Keyshot, then comped the two renders in photoshop.
This is my 2nd sculpt, and I'm doing alright with the learning aspect so far. Thanks to all the peeps that post video tutorials, lol they are helping a lot.
-B
Comments (8)
giulband
Very great sculpt !!
blbarrett
Thanks :)
Jonrea
very cool :)
blbarrett
Thanks Jon
Giana
really nice details and shapes to his face& neck which i think help to balance out the sheer bulk of him... also like the light sculpting you've given his spine and how his pecs bleed into his upper arms as there is something about that kind of line that's quite elegant [to my eyes at least]
blbarrett
I've watched quite a few videos by super talented Zbrush artists... I picked up that design trait you mentioned from Josh Crockett videos. I also busted out my Anatomy book, and used it for reference on some parts... I should have used it a bit more :) But, one of the cool things about Zbrush is that I can always go back and re-sculpt those sections and add more details. Thanks for your comment.
GrandmaT
Awesome job!
blbarrett
Thanks GT
A_Sunbeam
Nice work!
blbarrett
Thanks
pregiato
Very well done!!!
blbarrett
Thanks, I might pose him today and do another render.
saphira1998
cool
blbarrett
Thanks
mrthirdeyeching
Cool!!