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DAZ|Studio Science Fiction posted on Jul 16, 2015
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Description


That is not a request, but a command... This started out as a test of my knowledge of IRay texturing and it grew from there. I used a number of the IRay shaders that I have purchased, but I also tried my hand at setting up a significant number of them on my own. All of the white marble and granite in the scene is textured using the IRay shadrers from DAZ. The girls skin is a V4 skin that I converted to Genesis 2 Female and then added all of the IRay nodes and began playing around... Some fun! The original skin texture is from alfaseed's INKS collection at RDNA. The outfit is Fantasia For Genesis 2 Female(s) from DAZ with the Chimera for Fantasia texture applied, once again I added all of the IRay nodes and fiddled with things until I arrived here. The GenBot is textured using the Alien Metals pack form DAZ and some of the default IRay metal textures. The Drone Eye (left) is another DAZ item completely custom textured with IRay except for the main body with is textured with NVIDA MDL Car Paint from DAZ. The stone walls are from the Fantasy Castle 2011 pack and custom textured with IRay nodes. Pretty much everything else it the default textures with the IRAy base shader applied without changing any of the texture maps. The plants are all from RDNA, Modualz packs. This render stopped after 8 hours as that was the maximum time I had allowed. 2637 iterations, but I have no idea what the convergence percentage was? Thanks for stopping by and any comments, favs or rating!

Production Credits


Comments (6)


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ArtistKimberly

8:30PM | Thu, 16 July 2015

Delightfully Beautiful Composition,

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grafikeer

10:03PM | Thu, 16 July 2015

Well done.excellent lighting and texture conversions...great image all around!

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Daddywolf

1:03AM | Fri, 17 July 2015

Very nice! the smaller size is easier on the eyes and the image is sharp and crisp.

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hilmarion

2:36AM | Fri, 17 July 2015

Wonderful result. I normally render in IRAY with these settings of progressive Rendersettings: Min samples 5, max samples 5000, max time 14400 s, Rendering quality 5. This normally uses up the 14400 s or 4 hours. Depending on the light sources and prop details the process seems to get its speed

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Davidvantol

2:41PM | Fri, 17 July 2015

Great job !

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EdKline

4:04AM | Wed, 05 August 2015

Great composition and use of lighting. Nice pose and a good use of props and resources too. You should try making your own props and scenery in one of the model making programs. I use Daz's Hexagon. It's fast and very easy to learn. Ed.


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