Fri, Nov 1, 5:39 PM CDT

Jack Slate

DAZ|Studio Modeling posted on Apr 07, 2016
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Description


Fan art based on the old 2002 video game Dead to Rights. Jack Slate created using M4 with morphs. Veins: Vascularity for M4 by Zev0 from Renderosity. Face morph created in Hexagon 2.5. Hair, uniform, boots, utility belt and flashlight modeled in Hexagon 2.5. M1911A1 by Chuck Nepo downloaded from ShareCG. Patrol unit modeled in Hexagon 2.5. K-9 "Shadow" downloaded from tf3dm.com as Alsatian modified and repainted in Hexagon 2.5 to resemble a Malamute (tried to anyway). Buildings and background props all modeled in Hexagon 2.5. Flashlight reflector and bulb effect using ULTIMATE SHADER PACK - Shader Presets for DAZ Studio from ShareCG. Rendered in DAZ Studio 4.8. This all started when I said to myself, I wonder if I can make some kind of car?

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