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Cave Exploring

Carrara/RDS Fantasy posted on Sep 04, 2016
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Description


Found this old image on my HDD and it was closer to done than I remembered, so I finished it up for fun. The walls of the cave are two terrains turned 90 degrees. I made good use of Mark Bremmer's tutorial on using a transparent scatter shader for indoor volumetric effects on this one - all the glare at the cave mouth and the in the nearby light comes from that. Made and rendered in Carrara 8.5 Pro. I added some extra vines and the spider in Photoshop. Not really a fantasy image but it doesn't really fit in any other category. :)

Comments (3)


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blankfrancine

6:41PM | Sun, 04 September 2016

Great lighting and atmosphere.

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rajib

12:11PM | Mon, 05 September 2016

Nicely done !

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Artformz2

5:49PM | Mon, 05 September 2016

Excellent, very well thought out. Makes the most of Carrara's strengths.


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