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Sharona

DAZ|Studio People posted on Oct 18, 2016
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Description


Can somebody explain to me, why the lights - especially the reflections on the floor - are so grainy? Paisley Hair (Daz) Ghost Bride Dress (Daz) Japanese Maples (Daz) Village Courtyard (Daz) Crescent Cove (Daz)

Comments (2)


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GrandmaT

7:42PM | Wed, 19 October 2016

Can't help with the DAZ question, but I really like the way the backlighting worked on the skirt. Fabulous image!

MoniTorwand

7:25AM | Sat, 22 October 2016

Thank you.

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rajib

10:36PM | Wed, 19 October 2016

Lovely. To resolve that you need to let is render a lot longer. Anytime there are highlights on out of focus parts, it creates that. You can also tone down the specular value of the leafs on the ground. Another way is to lower the GL Camp or play with caustic blur. Not sure what render engine you are using. If Octane, caustic blur / GL clamp will help.

MoniTorwand

7:37AM | Sat, 22 October 2016

Thanks, rajib, for the answer. I use Iray in DAZ Studio 4.9. In the render settings there's a point called "Render Quality Enable", which I always set to "On". The two following parameters are "Rendering Quality" (set to "5") and "Rendering Converged Ratio" (set to "100%"). If I get it right, these settings overwrite all other settings (like "Max Samples", Max Time" etc.) and Iray literally should render "forever" until I stop it. But it doesn't; after some hours of rendering it stops and I can't figure out, why.


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