Hello, my name is Steve.
I have been studying and working with 3D modeling for a couple of years now and I also have been working with 2D graphics, computer programming, and web design.
I am originally from Philadelphia PA but in 1995 moved to Buffalo NY. I live with two cats. And I have a whole bunch of computers for my makeshift art studio.
I have always been interested in art. I do freehand art as well as computer art and you will see elements of this in my art that you will see here. I also like photography and music and I play keyboards. Some of my animations that I have done includes music that I play in the background.
My first experience with 3D modeling was with TrueSpace 4 which I got as a demo copy from a CD in a game programming book. At first, I was a little put off by it and I couldn't get the hang of the interface and how to move and position objects, but after a while of fooling around with it, I started to like it and eventually got a full working copy of TrueSpace 4.3. And as I got into it a bit more, I started to get other modelers as well.
I now have Carrara 3, Amapi 5, and also Poser 5 and I recently downloaded TrueSpace 7.6. I also took an interest in a few of the free ware modelers out there such as Blender and Art Of Illusion, but I dislike Blender. As time progresses you will be seeing work in all of these except Blender.
My interests are in digital art, 3D modeling, and animation, and I am in the process of creating my own website which will feature my artwork and some interactive exhibits including a virtual art gallery, and other virtual interactive works of art, and there will also be animations, audio, and video.
My website is www.stevenswitzersuniverse.com and right now, I have only one page, but I have an animation which I created in Poser 5, which announces the coming and construction of my website. You will meet my Poser 5 character Yoshi N.
The character that I use as my virtual image is called Dr. Zool. I created him in Poser 5. He looks nothing like me.
Well, that is it for now. Enjoy my artwork.
Hover over top left image to zoom.
Click anywhere to exit.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Comments (4)
afsinatre
splendid,
Danny_G
Nice shot. POVs like this are perfect for the ozone effect in the atmo node. Crank that up you will get some great effects
Switzart
Well, this is supposed to be a more pristine world, without the major cities and the smog and ozone pollution. But if I create a planet with huge cities and heavy industry, I will certainly crank up the ozone and smog filters. Of course there is natural ozone in the atmosphere and I may try to play with that to see what that does. But the problem is that renders like this take a long time to do. Even on moderate quality settings, even on my relatively powerful computer (I have a gaming PC, with 32 GB RAM, and an i7 processor with 8 virtual cores), it still took about 3 hours to render a single image to a size of my screen at 1920 x 1080 pixels. But hey, sometimes the wait is worth it.
Thanks for your comments on my work and critiques.
bucyjoe
wow good job I never could get that far in terragen
Switzart
Finding documentation for Terragen is a major pain in the butt. The Planetside website does contain some documentation, but it is incomplete. There are also manuals for Terragen in .pdf format and .htm and .mht formats, but these are for older versions which will not cover all of the newer features in Terragen 4 or any upgrades or changes in the software since the older versions. The Planetside website also contains a forum -- a community of Terragen users which often share their experiences and what they have learned from tinkering and using the software.
So from a combination of reading and studying the manuals and tutorials that I have been able to glean from the internet I was able to learn quite a bit about Terragen. Some of it is just learning by experimenting too. Just playing around with things and seeing what they do.
Of course DAZ Studio has rather crappy documentation too. (I myself have both DAZ and Poser.) But I see what people have been able to do with DAZ. And from what I have seen of your work, you seem to have done pretty well with DAZ.
Thanks for your comment. I will look forward to seeing more of your work.
DustRider
Fantastic render!! The POV and lighting really set the mood.