Mon, Nov 18, 7:42 PM CST

San Francisco TransAmerica Pyramid

3D Studio Max (none) posted on Nov 03, 2002
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Description


Made in Max5. took 3 hours because of the windows. Top photo is the real one and the bottom of course is my model. Input Welcome

Comments (5)


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malfunkshun

7:50PM | Sun, 03 November 2002

in your model it looks like the windows are going 'wanky wank' as they go up the building. just a rendering artifact i'm sure, but gotta fix that somehow.

trogboy

7:58PM | Sun, 03 November 2002

Wanky Wank? lol. Maybe the way the light is reflecting and casting shadow. i think it has a very natural organic look. look at the real photo. The windows are meant to have the beveled look.

Dynamix2001

6:40PM | Mon, 04 November 2002

nice but looks not 100% like the original.

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Infra5

6:42AM | Tue, 05 November 2002

I think what the wanky wanky is about is ok in the real one the pic causes a optical elution of some of them slitely going out of line instaed of all being strate some apear to be slitly slanted do to the lighting and the shadows.But in yours and I am realy taken back by it mind you it's good(I hope some day I can up grade to your levle and get out of the Bryce Poser one i'm in right now)The windows seem to have more of the slanted angle look?But this is good and I like the render(smiles)I read your forum so I though I would look at what you have made so far.

tincan3d

3:05PM | Sat, 15 March 2008

Hi this is trog.. Thanks for the input. LOL@Wanky Wanky. Yeah, I was still learning and need to relearn. but yeah, it's more of a shadow effect I think. If you count the windows, you will see I'm off a bit. But i had a hard time with it being a noob and all. thanks for the input. I can't find my trogboy password but this is my new name Im using on most forums anyways.


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