Sun, Oct 20, 10:42 PM CDT

Realtime hair for a cartoon character

ZBrush Fantasy posted on Mar 03, 2017
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Description


Hello everyone! This is a presentation of my new model - Realtime cartoon character for CGTrader which I've created in my spare time. I created hairplanes in Ornatrix with EditGuides workflow, then create HairFromMeshStrips hairs and baked them in 3dsmax. Head sculpting - Zbrush Retopology - 3dCoat Texture Painting ( Specular Workflow) - Substance Painter Rendering - Marmoset Toolbag 3.02 Presentation - SonyVegas Buy model --- https://www.cgtrader.com/3d-models/character/man/pbr-realtime-cartoon-character-game-hair More renders and turntable here --- https://www.artstation.com/artwork/DBnnO

Comments (1)


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RogueLyrecyst

1:51PM | Mon, 01 May 2017

awesome work

artofcharly

6:02AM | Fri, 12 May 2017

Thank you =)


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