Realtime hair for a cartoon character by artofcharly
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Description
Hello everyone!
This is a presentation of my new model - Realtime cartoon character for CGTrader which I've created in my spare time.
I created hairplanes in Ornatrix with EditGuides workflow, then create HairFromMeshStrips hairs and baked them in 3dsmax.
Head sculpting - Zbrush
Retopology - 3dCoat
Texture Painting ( Specular Workflow) - Substance Painter
Rendering - Marmoset Toolbag 3.02
Presentation - SonyVegas
Buy model --- https://www.cgtrader.com/3d-models/character/man/pbr-realtime-cartoon-character-game-hair
More renders and turntable here --- https://www.artstation.com/artwork/DBnnO
Comments (1)
RogueLyrecyst
awesome work
artofcharly
Thank you =)