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Chihura Closeup

DAZ|Studio Character Formulas posted on Apr 15, 2017
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Description


Detail of Chihura. The glowing result from the facial skin texture was mostly by accident. The character texture was near whiteface with some pink and green highlights. However, I had previously loaded a much more tan / orange toned skin on the G3 and ran NGS2. The new shader generated translucent and glossy layers based on that texture. I had forgotten to load a new figure when I tried the morph and just put the new whiter skin surfaces into the diffuse / base sections for each part. After rendering, I realized that I had forgotten to re run NGS2. So, I was using the more orange trans and glossy maps from the old texture with the new diffuse whiter textures. What you see is the result. This is some of the most real looking skin tone I've rendered to date. I ended up saving the unusual material preset just so I could figure out how to duplicate it in the future. Thanks for checking her out.

Comments (5)


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rajib

12:57PM | Sat, 15 April 2017

Lovey character and nice skin tone. What I can say about skin tone is light matters. What looks great under one lighting condition may not look great in another. The more you experiment with the shaders the better you will get at it.

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giulband

2:09PM | Sat, 15 April 2017

Beautiful pose and expression !!

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zaqxsw

3:48PM | Sat, 15 April 2017

Absolutely gorgeous! Outstanding realism!

PhthaloBlue

4:44PM | Sat, 15 April 2017

Beautifully done!

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FurNose

5:57PM | Sat, 15 April 2017

Phantastic character! Love it really! Should you ever sell it on rmp, it would surely be a nice addition to my runtime (like many other of your creations) :-D


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