Tue, Oct 1, 10:29 AM CDT

Not Alone

DAZ|Studio Science Fiction posted on May 11, 2017
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Description


Joey couldn't find the others. The ship was quiet, except for the automated life support systems reliably doing their jobs, pumping and scrubbing the air. But... there was that smell. A smell of something organic. Something rotten. The weapons locker was full, but even in space, a cabin boy doesn't have access to blasters and vibro-sabres. But there was the fire hatchet. Even after 300 years in space, ships still need tools to put out a fire. So he took one and headed down the corridor, looking for any of the crewmen. And terrified he might find them... ================ A little something I whipped up by playing around with costumes, morphs and sets. I really had no story in mind when I started, but it came to me as I went on. Created in Daz Studio 4.9, with a little postwork in Photoshop.

Comments (7)


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Radar_rad-dude

10:00PM | Thu, 11 May 2017

Very spooky and excellent scene! Wonderful creation! Bravo!

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uncollared

6:44AM | Fri, 12 May 2017

Run!! Great characters

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Diemamker

11:42AM | Fri, 12 May 2017

Something tells me he found them.... great work, and thanks for the comment!

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LivingPixels

12:31PM | Fri, 12 May 2017

Nicely done my friend!!

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rajib

12:15PM | Sun, 14 May 2017

Nice !

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jif3d

8:51PM | Sun, 14 May 2017

Well composed scene and lighting, so you can put out a fire with a hatchet ?...probably when you have a space zombie implanted on the end !

~Cheers~

mmitchell_houston

2:28AM | Mon, 15 May 2017

Hah! Now that's an image I'm tempted to create. Seriously, though, I strongly suspect hatchets and tools will be part of any futuristic "ship" because they are needed to break open doors, sever power and gas lines and things like that. Whenever I see the "gritty, lived-in future of Star Wars or Aliens, I suspect there are hatches, wrenches and hammers in all the tool chests. Not so much in the "clean" universe of Star Trek.

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Cyve

7:33AM | Fri, 07 July 2017

Fantastically well done !!!


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