standing lamp by Burnart
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Description
This is a 3 image multipass render. I was going to do more but the shadow map render took several hours despite the fact that it used only 1 shadow (not soft shadows) and a very poor level of antialiasing.
I made the lamp's glass top using TMM-Torus from Trionix. There is a desk lamp I did at the Trionix site which was rendered in Cinema4D 5SE and only took a few minutes.