Hello everyone!
I've played with computer-assisted imagery for as long as I've had a scanner and a copy of Paint Shop Pro (which, in those days, was before Corel bought out JASC). I used to regularly participate in contests on a well-known Photoshop site and my images tended to place very well. I also used to create graphics for various DOOM levels. But until 2013, the only realistic CGI-specific software I used was Terragen, and I used that mainly to create more pleasing skies to replace dull skies that ruined otherwise good photographs.
The artwork you see in my gallery is all current, and created in DAZ Studio. My usual post-processing tools nowadays are Wingnut's Lo-Fi and GIMP. I use Lo-Fi mainly for the film textures, and GIMP for all other work. I'm the only person I know who continues to use Lo-Fi, and one of the few worldwide who still use it at all, but I love that basic little program too much to upgrade to one of Alien Skin's current products. When I need custom textures I use either Genetica or Filter Forge.
Most of my images fall within fantasy or sci-fi genres, with a bit of humor wherever possible. I am a guitarist, and often include musical references in my visuals. I deliberately try to include ambiguity in my narrative images to intrigue you so that you can decide what will happen next in the scene. I think it's fun for you to think about what might happen next and resolve the suspense for yourself. I'm a hobbyist, not a trained artist, and I am grateful that I've met many people along the way who have much more talent than I do, but who were kind enough to point me in the right direction and encourage me to improve.
My favorite artists are probably on almost everyone's list here - Frazetta, the Brothers Hildebrandt, Alex Ross, Norman Rockwell, Hajime Sorayama, Rembrandt, Bouguereau, Guayasamin, James Gurney, Max Ernst, and Bosch. I love Ray Harryhausen's creature designs, particularly that Cyclops from Seventh Voyage of Sinbad, and the visual look of Ridley Scott's movies, particularly Blade Runner and Alien.
Thank you for looking at my artwork, and I hope you liked what you saw!
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Comments (7)
rajib
Really nice. Yup, all those old models from Daz need is a new texture and they are as good as new and can fit into any modern sci-fi scene. I have a habit of buying old models when they are around $1.99 or less. Re-texturing them is not a problem.
helanker
Beautifully done. The waving in the air, is maybe what is going on, when a super Piranha is passing in very high spees? :)
mightymysterio
The way I imagine it, those are similar to mirage heat waves. The Piranha, as I think of it, is an older ship that's been highly customized under the hood. If it were a car, it wouldn't be street legal. :) And some of that technology would heat the air around it, creating those types of waves. The Piranha would be very risky and dangerous to use. But where's the fun in using a state-of-the-art machine in a cyberpunk story?
X-TC
That used look! That's why I always preferred Star Wars (and the original Alien, omg... the Nostromo gotta be one of the filthiest ships ever... and I love it) over the ever-so-clean Star Trek vessels.
This hits the spot exactly! And if this was in the Star Wars universe, I'd bet the pilot would be one badass bounty hunter! Great image, now I miss the old Star Wars Galaxies days... good ol' times. :)
jpiat
Interesting postwork effect, well done
pregiato
Great looking image!
bucyjoe
cool maybe some motion blur on the background
mightymysterio
Thank you all for your thoughts and comments. Older vehicles are still very useful if time is taken to soup up their textures.