Fractal Blossom IBL by BryceHoro
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Description
The object was generated by Incendia_NEXT, converted to a 3D object in Geometrica, cleaned up in MeshLab and smoothed in Bryce. As material white diffuse, PHT boosted specular with anisotropy, reflection and a bit of bump. Lit by the SkySC14 HDRI,the sun was used to cast the shadow. An icasohedron with 7 iterations lit by image based light.
Comments (4)
Cal83street
Great textures in this work. Awesome job.
steve2
Neat work ! Beautiful
rayag
absolutely well done !!!
BryceHoro
Thank you for your kind comments.