Air Ship Work In Progress by spydergsg
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Description
This is a relativley new model i am working on. Pretty complete as far as modeling goes, but textures are gonne be the real work.
Comments welcome.
Comments (11)
zorares
Looks Great! A lot of work I'm sure!
Eye-Soot
wow! This is really cool ... very steampunk.
hermitboy
This is neat! I guess because all the non-textured parts look a bit metallic right now, I get the impression the ship would be too heavy for the balloon. The bump map on the balloon is perhaps too uniform, if it varied a little to match what appear to be different patches of fabric in the texture it might look even better? I don't mean to be critical, just helpful, 'cause I really like this.
stealthman
Excellent work. Fantastic modeling!
Lucidic
Love this style! I love fabric and metal together It looks like something from the game Myst or Riven ,Exile.
as07
WOW!!! this is really great!! really love the modeling and texturing, can't wait the final version tough!
kkaufy101
Very nice modeling work! I do agree with hermitboy about the bump mapping on the balloon. Can't wait to see the final result.
Modulok
Hats off to you man!
me3d
Nice Ship! I could so see this flying through one of my cities. Great job. I'll comment on the balloon if you dont mind. To add the airy feel of balloon fabric and such possibly a hazy glow on the shader. This is how the flying airship in the Sci-Fi series "Jules Vern" was rendered. Another example is the short "Little red plane" Hope this has been helpful. What is this project for? Personal..or...?
spydergsg
No worries mates, the final version shall impress many im sure!!!
lilactress99
ok this may just be my imagination but shouldn't you be able to see the bottom wing thing that is on the other side. from the perspective you would at least see some of it. Unless your model isn't the same on either side of the ship, then you obviously wouldn't see it cause it doesn't exist. just a question, otherwise man i love this great modeling and eye for imagination. Please post a final render when you are done.