Mon, Sep 30, 6:33 AM CDT

Saber test thingie

New Artists (none) posted on Nov 12, 2002
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Description


Just testing to see if it's not too hard too make a simple lightsaber thingie. Model of saber simply consists of 2 cilinders. I added some lens effects to some dummy light sources and put the whole thingie in a sphere with some reflection stuff. Now all I need to do now is come up with a sevilized lightsaber.....uh lightsever. :-P

Comments (2)


_dodger

9:51PM | Tue, 07 January 2003

three crossed planes witha transmap work better (I tried both). D/L any of my free lightsabres in Poser Free Stuff and look at the way the blades work (the OBJ files are seperate). In other programs the ambience needs adjustment, like in 3DSMax I use the texture as both the self-lighting map and the texture, and I adjust the gamma a bit on the blade's transparency map. I've heard the technique in bryce is similar. I don't know what you're using here. Make sure the material or render is 2-Sided.

Thingie

8:53AM | Thu, 09 January 2003

Well, I use a program called OpenFX, mainly because it's free. I can't load .obj files with it. OpenFX can only open files that are .mfx (some openfx filetype. when I want to render scenes, the objects first have to be saved into that format.) .3ds, .dxf or .stl I'm going to see if there is any program or something that I can find that might convert the obj files into one that I can read/use.


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