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Neonites

Bryce Objects posted on Dec 10, 2017
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Description


The object was generated by Incendia_NEXT, converted to a 3D object in Geometrica, cleaned up in MeshLab and smoothed in Bryce. As material white diffuse, PHT boosted specular, partly reflecting. Light and reflections by the WpH76_SC250 HDRI from the Hyper Textures Base set, the transparent shadow capture ground from the Hyper Textures Expansion set (available at Daz 3D). Big and small cubes.

Comments (5)


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rayag

7:47AM | Sun, 10 December 2017

WOW ! Amazing l !!!

steve2

11:43PM | Mon, 11 December 2017

Neat work ! Like the lighting!

)

nickcarter

9:06AM | Tue, 12 December 2017

Excellent and complex work! well-done-300x300.jpg

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anitalee

1:06AM | Wed, 13 December 2017

Excellent

)

BryceHoro

1:40AM | Fri, 15 December 2017

Thank you for your kind comments.


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