Omphalos #1 by ScarabGraphics
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Description
My project for 2018 is to explore the subtleties of lighting and color by producing different versions of this basic scenario. I'm still working my way through the manual, so I appreciate constructive advice and criticism. I know I need some work in the material room to deal with the eyes and the bottle.
Comments (3)
blankfrancine
Neat figures and lighting.
rajib
That is the way to learn. For the glass try to use shaders available from Daz and here. Sometimes there are under heavy discount so it is always good to look out for them. In general if you want to create the material yourself, for glass use a specular material.
Faemike55
Daz has some really great glass shaders that are quite fun to work with. cool scene