BIO
Started in 1981 with graphical simulation of industrial robots - part of my studies of math in Stuttgart (Germany). Then, by accident, 1984 Bavaria Film asked me to do computer animations for Enemy Mine (director Wolfgang Peterson, produced in Munich, Germany). That was my start into the more creative part of the business. From there on til 1991 i worked as an animation designer with several sorts of software (BTS FGS 4000, TDI, ...). We did commercial animations but tought students (from the Stuttgart Academy of Art) as well (half-half). After that i had the opportunity to make a move into event and "classical" design business. And there I still am - doing mostly print design in a little agency I am running with some friends. I kept always an eye on the 3D business, but only with the appearance of Vue d'Esprit on Mac i found a sort of way back into 3D graphics. This software for me is the ideal combination of easy-to-use and quality results so it was great fun to work with from the first moment on. Let's see where this all will drift to - who knows. Walther Beck
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Comments (4)
Meneldil
For me, very beautiful picture, curious atmosphere, disturbing by its sobriety and especially by its visual efficiency. Brilliant !!! Yes, I like very very a lot this style !
arborist
I too like it. Unique style. There is a story in this rendering and I think that this is one of the stong aspects for this medium. Creating a picture that keeps the viewer thinking about what is happening rather than just a nice view
logiloglu
ich hoffe ja, das wir das Wetter jetzt hinter uns haben und so langsam der Frling durchschlt. Die Stimmung und Atmosphere hast Du jedenfalls sehr gut getroffen,Walther. !!!!!!!!!!! #:O) !!!!!!!!!
FrenchKiss
Wow! I really like this one Walther. The atmosphere and mood here are awesome!