Space Strafe by edscott
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Description
>3D content: Realsoft 3D 4.2
>BG plate: Photoshop 6.0.1
>Textures: Procedural shaders (customized); spacecraft/Photoshop 6.0.1
>Modeling: SDS
>Rendering algorithm: raytracing (64-bit)
>Post: Exhaust flares (Commotion 4.1)
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