Wed, Nov 20, 12:18 AM CST

The hidden reflection

Cinema 4D (none) posted on Nov 20, 2002
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Description


Again my beloved spheres with HDR rendering...I have been working on this one for about 4 days Cinema 4d R8 with little postwork in Photoshop Elements 2! Hope you like it,thanks for viewings,comments are very welcome and appreciated :) Thanks LP

Comments (13)


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DeZ

3:39PM | Wed, 20 November 2002

Wonderful HDRI. have to try it myself sometime..

Freeze

3:58PM | Wed, 20 November 2002

FANTASTIC creation!!! - - Beautiful and captivate textures and reflections... also the ground is perfect... its SO impressive and really stunning, friend :-)))))))

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Aeneas

4:43PM | Wed, 20 November 2002

Indeed very impressive.

dandavis

12:26AM | Thu, 21 November 2002

Beautiful and wonderfully realistic. It's obvious you understand lighting, now, let's see you do something that will really knock our socks off. dano

rollinger

1:51AM | Thu, 21 November 2002

hehehe i have this HDRi probe by myself. Good idea to place the red ball at the camera. Nice pci and the floor harmonise with the building

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deadhead

6:38AM | Thu, 21 November 2002

Cool. The best balls I have seen :) Toto sa ti fakt podarilo Marty. Perfektne.

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thomaskrahn

9:36AM | Thu, 21 November 2002

The best balls I have seen? LOL :) This is fantastic. I could stare at those reflections in reflections in reflections etc. for hours! 10+. I love your balls to :)

linkinpark

10:17AM | Thu, 21 November 2002

Thank you all very much for your nice comments,im so glad you like it!

linkinpark

2:45PM | Fri, 22 November 2002

To Cybling:it is mapped onto sky,the "image" on spheres is only a reflection!

cybling

6:19PM | Fri, 22 November 2002

I know I know.....i just had to do a heck of a lot of blurring when i use it on a sphere that's all..i'll try it with applying it on a sky. Cheers :)

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allengraph

2:54AM | Sun, 24 November 2002

amazing work! love the reflections here!

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Doublecrash

6:59AM | Sat, 28 December 2002

A stunning effect! Wonderful idea to have the sphere reflect the environment.

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racin-jason

3:59AM | Mon, 17 March 2003

What caught my immediate attention in this excellent render Marty - was the muted 'pewter-looking' ball on the right - with just a hint of the surrounding area reflected from its pitted surface. To achieve a realistic metallic appearance between two opposites such as the contrast between the shiny and the cloudiness of both kinds of orbs is nothing short of brilliant. Your 3D skills are wonderful to behold.


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