Omni Horizon by BryceHoro
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Description
The terrain is from the Stacking Terrains set (#), the material from Landscapes under Fantastic Skies (*). In front of the camera the GWL (gigantic wide-angle fisheye lens) from the Lenses and Filters set (*) and the ambient light by the ErmClouds12_SD HDRI from the Grand Mountains set (*), the red clouds from the Sky Toolbox (#) and the key light by the sun. (Available at Daz 3D (*), (#) bryce-tutorials). Made for the 31th Daz 3D Bryce Render Challenge: Beyond the Horizon.
Comments (5)
steve2
Neat work. Volcano from the air.
iborg64
An impressive creation splendid work
rayag
beautiful work!!!
BryceHoro
Thank you for your kind comments.
Eugenius
Exceptionally well done.