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Blender Quicktipp: Normalen ausrichten

Blender3D Modeling posted on Dec 04, 2018

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Description


Minitutorial übers Normalen ausrichten. Warum sollte man das überhaupt machen? Weil man andernfalls aufgebrachtes Material/Texturen auf den gerenderten Bildern an diesen Stellen nicht sieht. Wie schaut man nach, ob die Normalen korrekt ausgerichtet sind? Im Edit-Mode über "N" das View Properties Panel aufrufen und dort unter "Normals" die Fläche anklicken. Wie richte ich Normalen aus? Im Footer über "Mesh" -> "Normals" entweder "Recalculate Outside" (wenn z.B. prophylaktisch alle Flächen neu ausgerichtet werden sollen) oder "Flip Normals" (wenn nur die Normals der markierten Flächen neu ausgerichtet werden sollen). Shortcut: CTRL+N für Recalculate Outside More videos: kratzdistel Blender Timelapse Videos Blender Tutorials Music, Songs, Animations

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