David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (4)
KiDAcE
A nuclear pules engine in theory could work if you have a controled explosion like that that could release the exaust. The flames and explosion would blow apart the thruster system. Instead use the pulses from the engines thrust and fully contain the explosion and use that to charge the capacitors for the ion or magnetic pulses. They are much lighter and don't need to take as much abuse. The traveling of above light speeds is something else though. Once you do that then you have to come back to where you started. I've been thinking of ways for space travel for a long time. It's all pretty simple. I think I've solved it all. You just can't outrun the fuel you're putting in. I know how too...nah I've never seen the future or invented things before I just look at images. Seems like it took a long time to do.
bigbigblues
Glad to see you've accomplished you goal. Thanks for taking us along for the ride.
bhubenig
Great improvement over the old design. Your detail and precision are to be applauded. Can't wait to see it in scene sailing towards another planet.
kohina
how can anyone improve so fast...