I enjoy creating artwork in Poser, Photoshop CC, Vue, and DAZ Studio. I also have a passion for photography, and have been actively shooting for many years. I've been using Poser since Version 8, and am also learning my way around DAZ Studio. I've been using Adobe Photoshop since version 4. I also use Vue 10. I frequently use my photos as backgrounds, and composite my 3D figures into them.
I have been creating my web comic / graphic novel "The Girls From T.N.A." since fall of 2009, and have been a member of Renderosity since August 2009. I've made a lot of wonderful friends here, and have been inspired every time I visit!
I will soon have a more complete biography, as I am updating everything. In the meantime, have a look around my gallery!
Thanks!
Rod
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Comments (38)
UteBigSmile
♥ It's very well done, very sweet and innocent looking girly - Just love it a lot! ♥
helanker
My Goodness, does it take that long time to render with Daz Studio. Reminds me of the good old days, when we tried to use a program called...Uh....forgot the name, but it made only Landscapes. It also took ages to render. I remember I lost interest because of the long render time. Was it Terragen? I think so.
KatesFriend
Good decision. Differing software have differing strengths so one will always have the advantage over the others in some way.
GrandmaT
Even at 37% it looks great. I have to admit that I haven't even opened Poser since I started using Daz Studio. I don't need large images so at 1300 px as the largest dimension, renders don't take too long. I'm sure if you keep playing with it you will find a way to make it work for you. You do such marvelous work in Poser, it really doesn't matter which one you use as long as you keep posting the fabulous images you create.
RodS Online Now!
Awww.... You have me blushing, Teri! 😊
From what I understand, my new computer is a step ahead of DAZ... The RTX2080 gpu isn't supported by DS 4.10 - but is by the 4.11 BETA. I'll probably DL the BETA and see what happens... Hopefully the release of 4.11 will come sooner rather than later!
Axeye
Of course not! Who would say she's bad anyway! LOL Great job!
anahata.c
I don't understand the detail of your description, unfortunately---I can appreciate your comments on render times, but I don't know the 'players' so to speak. I just have so little experience with 3D. But I can tell you that the young woman is beautifully done, her stance is just what the title describes, great job on her skirt and blouse (or dress, if it's one piece), and great light on every part of her. She's very seductive and sexy, really well done; and she really stands out against the surrounding. The detail in the curtains is striking, esp full size; and you leave a lot of space in the piece, which makes this very spacious for an interior image. The light through the windows is beautiful and filled with pinkish to yellow-green hues (along with the reflections, which add a beautiful layer to the left-most window). And it's amazing how she stands out both in that great red---and yet fits in: She fits right into this image. I don't know anything about render times---except that they scare the hell out of me---but you get clarity, terrific space and light that I really love, all to embrace your sterling model work. Fine work, Rod, which is no surprise...
shadownet
Great render! Dido what bucyjoe said on improving your render times. It is just a matter of learning a few of the tricks. YouTube has some good videos on rendering and Iray lighting for Daz Studio. Took me a while to get he hang of it but once I did my render time when down and my render quality went up. :)
rajib
Rod, you need to get Octane. You renders will massively improve in speed compared to what Daz is capable of. But I think they are going to enable the RTX real time ray tracing cores in Daz. If that happens, your render time should come down drastically. Another thing to note about rendering indoor scenes is if your light is behind a specular material (e.g. a glass lamp / glass etc), it will take forever to render and the noise to clear. Specular materials increase render times. There are things you can do go render such scenes faster such as put 2 lights. I to simulate appearance with limited distribution (to just make it glow) and the other outside the specular object that does the real lighting.